Illustrator, 2D - and 3D Artist.
Masters Degree in Game Design.
In 2024, I co-founded the indie studio Nukuna Interactive. Our first project, “Jo & Rubi: Archaeology at the Harbour”, is a mobile game for children. With funding by Medienboard Berlin Brandenburg, we are creating a safe, ad-free experience that combines creativity, knowledge, and playful discovery.
I also contributed my Art skills to the talented team at Spaceflower Studios, the Developers of "Let Them Trade" - a Citybuilder Game with a strong focus on trading and economics. Within this role, I played a vital part in shaping the game's art style, help crafting 3D assets, creating illustrations, and handling various 2D assets.
I had the privilege of working on Albion Online with Sandbox Interactive. During my time there, I served as a 3D Artist, Concept Artist & Level Designer responsible for creating engaging dungeons, crafting 3D assets and designing & modeling characters & creatures.