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Arvid Sprechert
Arvid Sprechert
2D & 3D Artist
Berlin, Germany

Summary

Illustrator, 2D - and 3D Artist.
Masters Degree in Game Design.

Skills

2D AnimationConcept ArtIllustration3D Animation3D ModelingDigital SculptingRiggingCharacter DesignPBR TexturingHandpainted Textures

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3D Coat
3D Coat
Illustrator
Illustrator
Marmoset Toolbag
Marmoset Toolbag

Productions

    • Mobile Game
      Jo & Rubi: Archeology at the Harbor
    • Year
      2025
    • Role
      Game Design, Production, Art
    • Company
      Nukuna Interactive
    • Video Game
      Let Them Trade
    • Year
      2025
    • Role
      2D Artist, 3D Artist
    • Company
      Spaceflower Studios
    • Video Game
      Albion Online
    • Year
      2016
    • Role
      3D Artist, Concept Artist, Level Designer
    • Company
      Sandbox Interactive

Experience

  • Co-Founder, Artist, Game Designer at Nukuna Interactive
    Berlin, DE
    April 2024 - Present

    In 2024, I co-founded the indie studio Nukuna Interactive. Our first project, “Jo & Rubi: Archaeology at the Harbour”, is a mobile game for children. With funding by Medienboard Berlin Brandenburg, we are creating a safe, ad-free experience that combines creativity, knowledge, and playful discovery.

  • 2D Leadartist - Let Them Trade at Spaceflower
    Nuremberg /Berlin
    July 2022 - August 2023

    I also contributed my Art skills to the talented team at Spaceflower Studios, the Developers of "Let Them Trade" - a Citybuilder Game with a strong focus on trading and economics. Within this role, I played a vital part in shaping the game's art style, help crafting 3D assets, creating illustrations, and handling various 2D assets.

  • 3D Artist - Albion Online at Sandbox Interactive
    Berlin, Germany
    March 2019 - September 2019

    I had the privilege of working on Albion Online with Sandbox Interactive. During my time there, I served as a 3D Artist, Concept Artist & Level Designer responsible for creating engaging dungeons, crafting 3D assets and designing & modeling characters & creatures.